1.0.2.0 - Regain mechanic and small fixes


New little update for the game.

  • Bloodborne inspired "regain" mechanic, when taking damage a portion of your health bar will turn red and decrease over time, during that time any hits you land on enemies allow you to regain health as much as there is red left in the bar, this encourages a more aggressive style of play instead of running away to hide
  • Cool slow-motion effect on level-up
  • Fixed an issue where the player yaw would update weirdly on high-end machines
  • Fixed a typo in the reaper monastery world map description

Regain health mechanic is rad!

Get Grotesquest: Act I

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